Fractured Enchantments +WatchReplies: 3 / 4 days ago
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- [Allowed] Seka
Pippa is an early 20’s young woman who grew up in new york city. She was adopted as an infant by business owners in a closed adoption where the only requirement was that she be read a story book that was sent to the orphanage with her. The story book speaks about a war between the Fae and a rogue band of Elves. They gained strength over the years and eventually killed the king and attempted to kidnap the queen. The queen had come from non-royal bloodline and had an old friend that was able to help her and her infant daughter escape. To protect her daughter this old magic friend created a special portal where he took the infant to a land without magic and brought her to an orphanage.
Fast forward 20+ years and, Pippa, the infant--is off at college when devastating news of an accident involving her parents comes to her. Her adoptive parents have passed in an automobile accident. She finds her old childhood storybook and later meets a man. This man will be your character, Seka. This man will be the one who will help Pippa learn about her past and learn the Fae magic that exists inside of her. He has come for her because the rogue Elves have discovered where her real mother has been hiding and if she is killed the whole Fae land will fall into ruins. This man was an apprentice of the High Wizard that brought Pippa to the land of no magic all those years ago. The High Wizard had taught this man that three magic talisman were hidden within the lands of Zauberei.
The three talisman are hidden within the three kingdoms of Zauberei. The three kingdoms are the Kingdom of the Elves, The Kingdom Fae, and the Kingdom of the Wizards. The three kingdoms of Zauberei have worked well for centuries together. It wasn’t until a band of rogue Elves broke away from the Kingdom of the Elves. They wanted to conquer the two other kingdoms and rule the entire land of Zauberei. Their secret, yet not so secret, campaign of hatred and violence grew followers in all three kingdoms, thus creating an army strong enough to attack the first of the two Kingdoms, Kingdom Fae. Each Kingdom was given a talisman by the First White Wizard Aldrich. This wizard helped create the lands of Zauberei when magic was seen by non magic people as evil. Zauberei became a safe haven for those that needed to escape from persecution. The talisman were given to each Kingdom to protect them, as the one who holds all three will become the greatest ruler of the entire lands of Zauberei.
These lands were created by the Great White Wizard as a refuge for those persecuted for their magic. It consists of three kingdoms. These kingdoms are ruled by Elves, Fae, and Wizards. However, these are not all the magical creatures that live within the lands.
Kingdom of the Elves:
This Kingdom is cooler surrounded by ice and is described as a winter wonderland in all seasons. Great ice and snow capped mountains are found amongst its border dividing the kingdom from the other three. Located in the upper left corner of the lands of Zauberei it is the smallest of the three kingdoms.
This kingdom is said to be an eternal spring. Flowers, forests, and waterfalls are found everywhere. Nestled in the upper right corner of the lands of Zauberei, it spans down into the Eastern portion of the secret continent.
Kingdom of the Wizards: Below the Kingdom of the Elves and the Kingdom Fae lies the Kingdom of the Wizards. This great kingdom stretches across the Southern portion of the lands of Zauberei from the Western coast to the Eastern coast. This is the largest of the three kingdoms in land mass, however the smallest in population of actual wizards. Forests line the border between Kingdom Fae and Kingdom of the Wizards, while jutting mountains line the border with Kingdom of the Elves. Reaching down from the mountains are caves, large rock gardens and deserts, where the mining Dwarves reside. Across from this land to the East are fields of flowers and meadows that wrap around the Southern base of the Kingdom. This is where the small villages of witches and wizards have made home.
Humanoid beings with nocturnal solar magic. They are fair in skin, hair, and eye colors. They are taller than the average human, ranging in size from six - seven feet tall. Magic was said to be bestowed on them from the creator of the moon, thus giving them magic that controls tidal waves, gravity, and can shape shift and control nocturnal animals.
Humanoid beings with tones of the sun in skin, hair, and eye color. They are slightly smaller than the average human, ranging in size from four to five feet tall. Fae magic was given by Mother Nature herself, allowing for the ability to control nature such as plants, trees, and flowers. Mother nature gifted two rather unique abilities--the ability to speak with all mammals and the ability to fly.
The most human in the magical lands, wizards and witches look and act just like non-magical people. They come in all shapes, colors, and sizes. They were blessed with the magic of the elements. Wizards and witches can utilize and control fire, air, earth, and water. This gives great abilities as they are able to conjure and control all magic forms. Having such great power does not come without responsibility--wizards are tasked with keeping peace across the magical lands of Zauberei.
Dwarves are humanoid in appearance with brown hair, skin, and eyes. They are short in stature reaching heights of two to three feet only. They tend to be stout and spend their days mining for treasures. They were given magical powers to wield tools against unmoving rocks and mountain bases in search of magical treasures. They are strong for their size and have temperaments that can change on a dime.
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